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Saved by Vance Stevens
on January 4, 2019 at 10:13:26 pm

updating joining information above the list of moderators


Session Title: 


EVO Minecraft MOOC (EVOMC19)









This session will invite interested teachers to join us in playing Minecraft, learning all we can about playing alone and together, and how Minecraft is being used effectively in language learning. We'll learn by doing and from one another. We'll continue where we left off last year, 




Target audience:


Join us if you are


  • A teacher with a gaming problem -
    Are you a teacher who wants to learn how to gamify your students' learning environment but aren't quite sure how it works? With us you can experience how that works by immersing yourself in the participatory cultures surrounding the game of Minecraft, supported by EVO Minecraft MOOC community members.
  • A gamer with a teaching problem -
    Already a gamer with some ideas about how you would like to leverage your skill and your proclivities in your classroom? You've come to the right place.
  • A teacher of gamers with a learning problem -
    Do you think your students would like to play a game like Minecraft but aren't sure how to make it fit your curriculum? Fortunately, your curriculum is somewhere in Minecraft already. Join us and we'll help you figure out how and where?





Session objectives: 


By the end of the session, participants will have:

  • explored and played with Minecraft

  • curated resources relevant to them relating to Minecraft

  • shared their discoveries and what they have accomplished with other participants

  • created spaces in Minecraft where desired learning outcomes can be promoted

  • learned to build and survive in Minecraft

  • expanded their personal learning networks by befriending colleagues who can help each other continue their exploration of Minecraft 

Session participants will learn about Minecraft in the same way they would expect students to figure it out and adapt it to their own learning goals; that is, we will learn by playing and sharing what we discover. We will learn, as Joel Levin puts it, how to 'limit' the game; that is how to create spaces there where we can promote desired learning outcomes. We will point each other to resources (there are thousands of them, so we'll have to curate for one another). We can create YouTube channels for our work and create videos showing what we accomplish in Minecraft and how we might use the worlds we create with our students. We will learn from students and kids who join us, in a server space created just for us.





Weekly Content


Our 5-week syllabus is patterned on Dave Cormier’s 5 steps to success in MOOCs: orient, declare, network, cluster, focus, https://youtu.be/r8avYQ5ZqM0  



From screenshot: http://screencast.com/t/9ltyAlkAmz



Week 1: 

13-19 Jan. 2019


Time to get-acquainted and practice with session tools  during the first week.


Orient - Participants come on board, figure out how this works, who we are, and why we are all here (we’ll all post to community spaces set up for this). Serious participants will have to invest $27 to stay in the game through to week 2 by purchasing a login to Minecraft from http://minecraft.net (all Minecraft software is freely downloadable; the login credentials are a one-time, life-time purchase). We’ll view tutorials to learn the basics, meet in world in creative mode to help each other learn and practice.


Week 2:

20-26 Jan. 2019


Declare - Still with us? Start your blog or wiki and share your experiences with Minecraft, what you’ve learned so far, and how you intend to learn more. Tag your posts (relevant to this session) #evomc19

We’ll meet in-world where we can speak to each other using a separate online voice tool and start crafting in creative mode. We’ll learn how to create artifacts and experiment with YouTube videos from screen-captured Minecraft activities.



Week 3:

27 Jan.-2 Feb. 2019


Network - Meet in Minecraft and learn how to work with one another. Participants continue to blog and share builds and resources, and YouTube video embeds with one another. Wherever you play, you’ll need friends online to help sustain you in survival mode. Will you be ready for it?



Week 4:

3-9 Feb. 2019


Cluster - Identify others in the MOOC with like goals and start working in subgroups within the MOOC. You’ll have to collaborate in order to stay alive in survival mode! Participants continue to blog and share builds and YouTube video embeds with one another, and more importantly, help each other out in-world.


Week 5: 

10-16 Feb. 2019


Focus - Participants share plans for carrying the work started here beyond the current EVO session and MOOC. We may have to mount a search party and dig deep if anyone gets lost in pursuit of the Enderdragon. Participants will hold an end-of-session showcase event hosted by http://learning2gether.pbworks.com






Session Communication Tools





To join this group:


From January 8 :


  1. Go to: https://plus.google.com/u/0/communities/112993649763396826671
  2. Click "Join in this community"
  3. Wait for your approval
  4. Read the latest about Google+ Communities, see the NOTE following*


*NOTE: As you may know, Google+ Communities is shutting down in April. Also, the G+C space has been problematic because people applying for access come from across the Googlesphere and we tend to reject applications with profiles that suggest that the person applying is (1) not representing his or her real identity, and (2) is not connected in some way with education. When we can see enough of the profile to determine that one or both of those is not the case we accept the application; otherwise we might ignore or reject it.


The EVO Minecraft MOOC team have been working behind the scenes to create Google Classroom and Google Group spaces to eventually replace our G+C.  Both are active now, so if you are not accepted at G+C, or in addition to acceptance, please join one or both of these spaces, to insure your inclusion in the MOOC for this year 2019. Meanwhile we intend to continue interacting in our G+ Community to the extent possible during EVO2019, while members of our team work to preserve and archive our interaction there.




To explore the content for the session, visit

  1. Our wiki: http://missions4evomc.pbworks.com/ 
  2. Our syllabus document: https://docs.google.com/document/d/1-gdPyA-GE9EFuKkNvXuc42fbx0xTnm8S4wlr45ttWlA/edit?usp=sharing 


We have always specified that we will only accept join requests that appear to emanate from people who are not trying to hide their real identities. That is, we accept requests whose profiles appear to link to identifiable people who could be potential colleagues as opposed to gamers apparently using pseudonyms, and whose reasons for joining us would not likely be compatible with our goals and passions, which relate to gamification in education, not just playing Minecraft. As we are a community of practice interested in assisting each other in using Minecraft creatively and constructively with students, we typically reject profiles that reveal no evidence of shared aspirations.


If you are a bona fide educator wishing to join us, and for some reason we reject you, please send an email to the primary contact given at the end of this page, explaining why you feel you fit in with our community, and we'll sort it out.



Suggested sponsor(s): 






Name (last, first)

Email address

Location (country of residence)

Biodata (not more than 50 words)  

Abdelmoneim, Maha



As a Learning and Development consultant Maha’s been using games and role playing for training since 1992. As a volunteer she’s been teaching English in real life and Virtual Worlds since 2008.  In 2012 she became an online gamer to experience and experiment with those environments for teaching and learning.

Bard, Rose rosebard@gmail.com Brazil Rose Bard is an EFL teacher and teacher educator, Google for educators Group Leader, Itdi Mentor/Blogger, and runs her own blog. She's also working in Higher Education, in researching and supporting professors implementing new methodologies, including based on games and game mechanics, on problems, through projects and blended learning. 
Carroll, Don abufletcher2@gmail.com  Japan 

Don Carroll has been a professor at Shikoku Gakuin University in Japan for over 20 years. Prior to Japan he taught EFL and/or Applied Linguistics at universities in Mexico, Oman, and Kuwait.  Don is a newcomer to Minecraft and online communities in general.  Every community needs and open-minded skeptic. 

Chien, Jane ychien@gmail.com  Taiwan

Jane Chien, who has taught pre-service EFL teachers for 13 years,

is an assistant professor at the National Taipei University of Education. 

Dodgson, David dave.dodgson@gmail.com  Kazakhstan  David Dodgson has worked in ELT for 18 years. He currently works as an ICT Coordinator at the British Council. He blogs about Game-based Language Learning at ELT Sandbox.  After the 2017 Minecraft MOOC, he wrote an article for TESL-EJ entitled Digging Deeper, reflecting on what Minecraft taught him about learning.  
Harrison, Kim

k4sons@gmail.com USA 

Instructional Technology Specialist (coach) in a K5 school. Virginia Society for Technology in Education member, VSTE Virtual Environments PLN leader. Playing Minecraft since 2012. Partner on East Coast Miners, a server for 6 to 16 year olds. 2015 VSTE  Innovative Educator of the Year  award winner. Grant winner for Minecraft Education Edition for her entire school for 2017-2018!



Kuhn, Jeff


USA  Jeff Kuhn recently earned his PhD at Ohio University where he is researching games and learning. An avid Minecraft player, Jeff has worked with teachers on using games in the classroom in the U.S., Peru, Brazil, and Venezuela.
O'Connell, Beth
booklady99999@gmail.com  USA  Beth O'Connell is a middle school librarian with extensive experience in several virtual worlds, including Minecraft. She has used Minecraft with an after-school club, as well as in two week-long courses with her students. 
Patrascu, Mircea mircea.patrascu@gmail.com Romania 

Mircea Patrascu is an IT professional teaching kids to code during his free time.

He loves to play Minecraft, but he also uses it as a learning environment for Scratch and JavaScript.

Philp, Heike heikephilp@gmail.com  Belgium/ Germany  Heike Philp is CEO of let's talk online sprl, an immersive education specialist for language teaching and learning. She is co-initiator of EU funded LANCELOT (virtual classroom) and AVALON (virtual world) and the CAMELOT project (machinima for language teachers) and GUINEVERE (games in virtual worlds). She is founder of the Virtual Round Table Conference and co-owns EduNation in Second Life.
Redstone, Dakota dakotah.redstone@gmail.com  USA  Dakotah's real-world avatar was an Instructional Developer at a state university for 15 years, supporting faculty use of technology in the brick & mortar and online classrooms.  His interests run the gamut from A to Z and go back to punched paper tape storage, pencil and paper role playing games, and painting on cave walls by torchlight. 
Schwartz, Aaron
aschwar@gmail.com  USA  Aaron Schwartz teaches ESL courses as well as public speaking, writing and rhetoric, and computer assisted language learning (CALL) at Ohio University. He's a former chair of TESOL's CALL-IS, where he has been quite active with the Electronic Village. He was a moderator for the Minecraft MOOC in 2016-17 and runs the EVO Minecraft Server.   
Smolčec, Filip email confidential Croatia Filip Smolčec is a middle school student, Minecraft expert and a Youtuber, interested in gaming and creating videos. The youngest EVO moderator in 2015 and a co-author of TESL-EJ article Minecraft and Language Learning.
Smolčec, Marijana msmolcec@gmail.com Croatia Marijana has been an EFL teacher for 17 years at Gimnazija Bernardina Frankopana.  She is a proud Webhead who has been involved in EVO since 2011, eTwinning group moderator, project coordinator, avid user of web 2.0 tools,co-author of TESL-EJ article Minecraft and Language Learning, passionate about teaching Edtech, a mom, and a wife. 

Stevens, Vance



Vance Stevens is an EFL teacher in Al Ain, founder of Webheads in Action, He is an EVO coordinator (since 2002), founder of the podcast series Learning2gether, and On the Internet editor for TESL-EJ where he and co-moderators have co-authored an article on Minecraft and Language Learning. 



Stevens, Bobbi



Bobbi Stevens has taught young learners in Saudi Arabia, Oman, USA & UAE for over 30 years and has adapted to changes of styles and methods of teaching children over the years, especially as pertains to educational technology. She was a co-moderator of the original EVO Minecraft group in 2015 and looks forward to participating again this year.





Primary Contact Vance Stevens: 




Statement of commitment: On your own session page, each moderator should type the words "I agree" followed by his/her name to show understanding of and acceptance of the following statement:


I understand that session moderators are expected to participate in the 5-week moderators' training session taking place from October 21 until November 18, 2018. The EVO session will be offered between January 13 and February 17, 2019.  I understand that EVO sessions are free of advertising and no commercial sponsorship is allowed. Finally, I understand that EVO sessions are free and open to all, and that no academic credit may be given for participation.


I agree, Vance Stevens

I agree, Heike Philp

I agree, Dakotah Redstone

I agree, Bobbi Stevens

I agree, Jane Chien

I agree, Rose Bard

Network - Meet in Minecraft and learn how to work with one another. Participants continue to blog and share builds and resources, and YouTube video embeds with one another.

Those interested can learn how to set up their own servers. Wherever you play, you’ll need friends online to help sustain you in survival mode. Will you be ready for it?

I agree, Maha Abdelmoneim

I agree, Jeff Kuhn

I agree, Marijana Smolčec and Filip Smolčec

I agree, Don Carroll

I agree, Mircea Patrascu

I agree, Beth O'Connell

I agree, Kim Harrison

I agree, Aaron Schwartz


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